Skip to content

Intents API Reference

The Intents struct controls which gateway events your bot receives from QQ Guild. This system allows you to optimize performance and bandwidth by only subscribing to the events your bot actually needs.

Overview

rust
use botrs::Intents;

// Default intents for most bots
let intents = Intents::default();

// Custom intent combinations
let intents = Intents::GUILD_MESSAGES | Intents::GUILDS;

// Builder pattern
let intents = Intents::new()
    .with_guilds()
    .with_public_guild_messages()
    .with_direct_message();

Intents act as a subscription system for gateway events. By selecting only the intents you need, you can reduce bandwidth usage and improve bot performance.

Intent Types

Public Intents

These intents are available to all bots without special approval:

GUILDS

Guild creation, update, and deletion events.

rust
const GUILDS: u32 = 1 << 0;

Events enabled:

  • guild_create
  • guild_update
  • guild_delete

GUILD_MEMBERS

Guild member join, update, and leave events.

rust
const GUILD_MEMBERS: u32 = 1 << 1;

Events enabled:

  • guild_member_add
  • guild_member_update
  • guild_member_remove

GUILD_MESSAGE_REACTIONS

Message reaction add and remove events.

rust
const GUILD_MESSAGE_REACTIONS: u32 = 1 << 10;

Events enabled:

  • Reaction add/remove events
  • Emoji interaction events

DIRECT_MESSAGE

Private message events between users and the bot.

rust
const DIRECT_MESSAGE: u32 = 1 << 12;

Events enabled:

  • direct_message_create
  • Private message events

INTERACTION

Interactive component events like button clicks and slash commands.

rust
const INTERACTION: u32 = 1 << 26;

Events enabled:

  • Button interactions
  • Select menu interactions
  • Slash command interactions

MESSAGE_AUDIT

Message audit and moderation events.

rust
const MESSAGE_AUDIT: u32 = 1 << 27;

Events enabled:

  • message_audit_pass
  • message_audit_reject

AUDIO_ACTION

Voice channel and audio events.

rust
const AUDIO_ACTION: u32 = 1 << 29;

Events enabled:

  • Voice channel updates
  • Audio state changes

PUBLIC_GUILD_MESSAGES

Public guild messages including @mentions and replies to the bot.

rust
const PUBLIC_GUILD_MESSAGES: u32 = 1 << 30;

Events enabled:

  • message_create (when bot is mentioned)
  • Reply messages to bot
  • Public channel messages involving bot

AUDIO_OR_LIVE_CHANNEL_MEMBER

Voice and live channel member events.

rust
const AUDIO_OR_LIVE_CHANNEL_MEMBER: u32 = 1 << 19;

Events enabled:

  • audio_or_live_channel_member_enter
  • audio_or_live_channel_member_exit

OPEN_FORUM_EVENT

Public forum thread and post events.

rust
const OPEN_FORUM_EVENT: u32 = 1 << 18;

Events enabled:

  • open_forum_thread_create
  • open_forum_thread_update
  • open_forum_thread_delete
  • open_forum_post_create
  • open_forum_post_delete
  • open_forum_reply_create
  • open_forum_reply_delete

PUBLIC_MESSAGES

Group and C2C message events.

rust
const PUBLIC_MESSAGES: u32 = 1 << 25;

Events enabled:

  • group_message_create
  • c2c_message_create

Privileged Intents

These intents require special approval from QQ and may have additional restrictions:

GUILD_MESSAGES

All guild message events (privileged).

rust
const GUILD_MESSAGES: u32 = 1 << 9;

Requirements:

  • Special approval from QQ
  • Additional verification for large bots

Events enabled:

  • All message_create events in guilds
  • message_delete events

FORUMS

Forum thread and post events (privileged).

rust
const FORUMS: u32 = 1 << 28;

Requirements:

  • Special approval from QQ
  • May require additional permissions

Events enabled:

  • All forum-related events
  • Private forum access

Constructor Methods

new

Creates an empty intent set.

rust
pub const fn new() -> Self

Example

rust
let intents = Intents::new(); // No intents enabled

none

Creates an intent set with no intents enabled (alias for new).

rust
pub const fn none() -> Self

all

Creates an intent set with all available intents enabled.

rust
pub const fn all() -> Self

Example

rust
let intents = Intents::all(); // All intents enabled

default

Creates the default intent set for most bots (excludes privileged intents).

rust
pub const fn default() -> Self

The default intents include all public intents but exclude GUILD_MESSAGES and FORUMS which require special approval.

Example

rust
let intents = Intents::default(); // Safe for most bots

from_bits

Creates intents from raw bit flags.

rust
pub const fn from_bits(bits: u32) -> Self

Parameters

  • bits: Raw intent bit flags

Example

rust
let intents = Intents::from_bits(0b1011); // Custom bit combination

Intent Management

contains

Checks if a specific intent is enabled.

rust
pub const fn contains(self, intent: u32) -> bool

Parameters

  • intent: The intent flag to check

Returns

true if the intent is enabled, false otherwise.

Example

rust
let intents = Intents::GUILDS | Intents::PUBLIC_GUILD_MESSAGES;
assert!(intents.contains(Intents::GUILDS));
assert!(!intents.contains(Intents::DIRECT_MESSAGE));

with_intent

Enables a specific intent.

rust
pub const fn with_intent(self, intent: u32) -> Self

Parameters

  • intent: The intent flag to enable

Returns

New Intents instance with the intent enabled.

Example

rust
let intents = Intents::new().with_intent(Intents::GUILDS);

without_intent

Disables a specific intent.

rust
pub const fn without_intent(self, intent: u32) -> Self

Parameters

  • intent: The intent flag to disable

Returns

New Intents instance with the intent disabled.

Example

rust
let intents = Intents::all().without_intent(Intents::GUILD_MESSAGES);

Builder Methods

Guild Intents

rust
pub const fn with_guilds(self) -> Self
pub const fn with_guild_members(self) -> Self
pub const fn with_guild_messages(self) -> Self
pub const fn with_guild_message_reactions(self) -> Self

Message Intents

rust
pub const fn with_direct_message(self) -> Self
pub const fn with_public_guild_messages(self) -> Self
pub const fn with_public_messages(self) -> Self

Feature Intents

rust
pub const fn with_interaction(self) -> Self
pub const fn with_message_audit(self) -> Self
pub const fn with_forums(self) -> Self
pub const fn with_audio_action(self) -> Self
pub const fn with_audio_or_live_channel_member(self) -> Self
pub const fn with_open_forum_event(self) -> Self

Example

rust
let intents = Intents::new()
    .with_guilds()
    .with_public_guild_messages()
    .with_direct_message()
    .with_interaction();

Query Methods

Guild Queries

rust
pub const fn guilds(self) -> bool
pub const fn guild_members(self) -> bool
pub const fn guild_messages(self) -> bool
pub const fn guild_message_reactions(self) -> bool

Message Queries

rust
pub const fn direct_message(self) -> bool
pub const fn public_guild_messages(self) -> bool
pub const fn public_messages(self) -> bool

Feature Queries

rust
pub const fn interaction(self) -> bool
pub const fn message_audit(self) -> bool
pub const fn forums(self) -> bool
pub const fn audio_action(self) -> bool
pub const fn audio_or_live_channel_member(self) -> bool
pub const fn open_forum_event(self) -> bool

Example

rust
let intents = Intents::default();

if intents.guilds() {
    println!("Guild events enabled");
}

if intents.direct_message() {
    println!("Direct message events enabled");
}

Utility Methods

has_privileged

Checks if any privileged intents are enabled.

rust
pub const fn has_privileged(self) -> bool

Returns

true if GUILD_MESSAGES or FORUMS intents are enabled.

Example

rust
let intents = Intents::default();
assert!(!intents.has_privileged()); // Default excludes privileged

let privileged = Intents::new().with_guild_messages();
assert!(privileged.has_privileged());

bits

Gets the raw intent bit flags.

rust
pub const fn bits(self) -> u32

Returns

The raw intent bits as a 32-bit unsigned integer.

Example

rust
let intents = Intents::GUILDS | Intents::PUBLIC_GUILD_MESSAGES;
let bits = intents.bits();
println!("Intent bits: {:#032b}", bits);

Bitwise Operations

Intents support standard bitwise operations for combining and manipulating intent sets:

Bitwise OR (|)

Combines intents from multiple sets.

rust
let intents = Intents::GUILDS | Intents::PUBLIC_GUILD_MESSAGES | Intents::DIRECT_MESSAGE;

Bitwise AND (&)

Finds common intents between sets.

rust
let common = intents1 & intents2;

Bitwise XOR (^)

Finds intents that differ between sets.

rust
let different = intents1 ^ intents2;

Bitwise NOT (!)

Inverts all intent flags.

rust
let inverted = !intents;

Assignment Operators

rust
let mut intents = Intents::new();
intents |= Intents::GUILDS;        // Add intent
intents &= !Intents::DIRECT_MESSAGE; // Remove intent

Common Usage Patterns

Basic Bot

rust
// Simple bot that responds to mentions
let intents = Intents::PUBLIC_GUILD_MESSAGES | Intents::GUILDS;

Moderation Bot

rust
// Bot with moderation capabilities
let intents = Intents::default()
    .with_guild_members()
    .with_message_audit();

Voice Bot

rust
// Bot that manages voice channels
let intents = Intents::new()
    .with_guilds()
    .with_audio_action()
    .with_audio_or_live_channel_member();

Forum Bot

rust
// Bot that manages forum content
let intents = Intents::new()
    .with_guilds()
    .with_open_forum_event()
    .with_forums(); // Requires approval

Comprehensive Bot

rust
// Bot with full capabilities (requires privileged intents)
let intents = Intents::all();

Privileged Intent Approval

To use privileged intents (GUILD_MESSAGES, FORUMS), you need:

  1. Application Review: Submit your bot for review in the QQ Developer Portal
  2. Use Case Justification: Explain why your bot needs access to these events
  3. Privacy Compliance: Ensure your bot complies with data protection requirements
  4. Scale Verification: For large bots (100+ guilds), additional verification may be required

Requesting Approval

  1. Visit the QQ Developer Portal
  2. Navigate to your bot's settings
  3. Request privileged intent access
  4. Provide detailed justification
  5. Wait for approval (can take several days)

Error Handling

Missing Intents

If your bot doesn't receive expected events, verify your intents:

rust
let intents = Intents::default();

// Check if required intents are enabled
if !intents.guild_members() {
    println!("Warning: Guild member events not enabled");
}

if !intents.public_guild_messages() {
    println!("Warning: Public guild messages not enabled");
}

Privileged Intent Errors

rust
impl EventHandler for MyBot {
    async fn error(&self, error: BotError) {
        match error {
            BotError::Forbidden(msg) if msg.contains("intent") => {
                eprintln!("Missing required intents or privileged intent not approved");
            }
            _ => {}
        }
    }
}

Best Practices

Intent Selection

  1. Minimal Principle: Only enable intents you actually use
  2. Performance: Fewer intents = better performance and lower bandwidth
  3. Privacy: Avoid privileged intents unless absolutely necessary
  4. Documentation: Document why each intent is needed

Production Considerations

  1. Testing: Test with minimal intents in development
  2. Monitoring: Monitor for missing events that might indicate intent issues
  3. Approval Process: Plan for privileged intent approval timeline
  4. Fallback: Design graceful degradation when intents are missing

Code Organization

rust
// Define intents as constants for reuse
const BOT_INTENTS: Intents = Intents::new()
    .with_guilds()
    .with_public_guild_messages()
    .with_direct_message();

// Validate intents at startup
fn validate_intents(intents: Intents) -> Result<(), String> {
    if !intents.guilds() {
        return Err("Guild events are required".to_string());
    }
    
    if intents.has_privileged() {
        println!("Warning: Using privileged intents");
    }
    
    Ok(())
}

See Also

Released under the MIT License.